
There is as much possibility for the situation going worse for Star Citizen as there is the same possibility for Starfield, but it surely has the Cloud Imperium managers thinking about their future plans at the moment. I know that the scale of the planets in Star Citizen is lifesize, but what if Starfield manages to tackle it or goes too close to it? Besides, we know that Starfield is going to use its fantasy ideas to give more life to its planets. Of course, Star Citizen's development plan has its own pace and schedule, but a big move from Cloud Imperium to keep the community's trust would be a reasonable reaction to Starfield's launch.Īs revealed by Todd Howard, Starfield is supposed to feature over a hundred star systems, while Star Citizen has only one star system at the moment. Now that Star Citizen has a competitor for the first time ever, it's difficult to predict the reaction of the developers to Starfield, but we can probably expect a big CitizenCon for this year or 2023. Interesting indeed.Star Citizen The Next Few Years Could Include Some Key Moments in the Entire History of Star Citizen To their credit Sony seems to be the most eager to embrace indie games and the idea of openness, and they chased us down to give us some dev kits to play with but we’ve been very clear on what it would take to get Star Citizen onto PS4. So far, the only company of the big two that has approached the Star Citzen Dev team is Sony, and they even went as far as to give them a dev kit to mess around with, though Christopher makes it very clear what needs to be done if Sony wants to see the game on the PS4.īut this is a big IF as it’s asking a lot.

#Star citizen xbox one update
IF the platform holders (Sony & Microsoft) allow us to update the code and data without restrictions and odious time-consuming QC procedures, IF they allow our community to openly interact with each other across platforms then I would CONSIDER supporting them. This is entirely up to Sony and Microsoft as the level of openness for these platforms will matter whether or not they will even consider a port.
#Star citizen xbox one Ps4
This is ironically the advantage the next-gen consoles have like PS4 and Xbox One – they abstract the low-level hardware much less, so what is essentially a mid-level gaming PC of today (which are what the PS4 and Xbox One specs are) punches above its performance weight while Windows and Direct X do a nice job of handicapping the high-end PC.

As for the next-gen consoles, PS4 and Xbox One, we have NO CURRENT PLANS, but my stance remains open and is consistent with the many interviews I’ve given –

#Star citizen xbox one ps3
We will NOT pass on features and technology just because they will only run on some hardware configurations.”Īs far as consoles go Star Citizen will never be on the PS3 or Xbox 360. Star Citizen creator Chris Roberts reckons that his space-faring sim could have 'potential' on Xbox One and PlayStation 4, having broken records on Kickstarter. “We will NOT limit the input options or supported peripherals to the lowest common denominator. It will NEVER be dumbed down for a lesser platform,” he said on his forums. Though, this doesn’t leave the PS4 and Xbox One version out of question, as they have stated that the specs for these systems are that of a mid-range PC.

In a lengthy forum post, Star Citizen creator Christopher Roberts opens up on the importance of PC gaming along with the possibilities of consoles ports happening.įor those hoping that the giant PC game would hit either the PS3 or Xbox 360, you’ll be out of luck considering that the dev team doesn’t want to dumb down the game for a “lesser platform”.
